America’s largest 2D to 3D conversion house launch VFX arm

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Legend3D, the conversion specialists behind Transformers: Dark of the Moon (to name a few), launch Stereo Works, a VFX arm focussed on native 3D repair and Stereoscopic post-production.

review dividing line America’s largest 2D to 3D conversion house launch VFX arm

Legend3D used some of the $19 million the company received as part of the stock offering it secured last November to fund R&D efforts for the new VFX division which was officially announced today.

Stereo Works, will collaborate with entertainment studios to create seamless stereo images for feature films. Naturally, Stereo Works supports Legend3D's 3D conversion portfolio by leveraging the company's propriety technologies to address a variety of stereoscopic issues faced by today's studios such as camera anomalies, lens refractions and reflection issues.

"Legend3D has a deep understanding of all types of stereo and, with extensive R&D, we've developed tools that lead the industry in quality and efficiency. Stereo Works is a natural extension of our conversion services and enables us to better serve studios in managing native 3D post-production projects," said Dr.Barry Sandrew, founder, chief creative officer and chief technology officer at Legend3D.

Stereo Works will provide support for stereoscopic rotoscoping, colour matching, compositing of graphic elements and 2D plate corrections. The department is nearing the completion of its first 3D movie which will be released this summer. 

"Legend3D is an established 2D-to-3D conversion partner for Hollywood studios and with the creation of Stereo Works, we're building upon our successful technology platforms to enhance offerings and fill the need for high-quality post-production stereoscopic visual effects," said Tom Sinnott, Stereo Works' head of operations and Legend3D's chief operating officer. "This extended arm enables us to expand our work with studios to cost-effectively support high-end VFX projects and overcome common stereo hurdles, both as a part of and in addition to 2D-to-3D conversion."

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